- INSTRUMENTS
- EURORACK
- MODULES
- BAGÀI
- 411
- CUNSA – Sound Seasoning
- CGM – Creative Mixer Series
- BRENSO – Entangled Sound Sources
- USTA – The Voltage Score
- FALISTRI – Movement Manager
- SAPÈL – Tamed Random Source
- FUMANA – Dual 16 Bands Spectral Editor
- 321 – Scale + Flip + Shift + Combine
- 333 – ProAudio Sum & Distribution
- SILTA 2016 – discontinued
- SEI – trunk lines – discontinued
- CASES
- ACCESSORIES
- KNOBS
- RESOURCES
- MODULES
- 500 SERIES
- RESELLERS
- ABOUT
- ACCOUNT
Category / talks
-
Interfaces
Today we won’t do any patching! This episode discusses the user interfaces, how they can shape our approach towards making music, and also, what is our view at Frap Tools.2022-01-12 -
Stage Shift Probability #1
This time we want to use a pattern as a probability-based random sequence – and it’s possible through USTA’s Stage Shift parameter!
By routing an external random signal to USTA’s Stage Shift (like SAPÈL’s S&H out), we can randomly scramble our stages’ values. This means that the more a note is present in the sequence, the more likely it will be picked!2021-11-16 -
USTA Polyrhythm #2
Did you know you can get polyrhythms with USTA even if you don’t mess with Time Ratios?
You just have to set both your Gates tracks to the green color, and play with different ratcheting combinations.
For example, you can set Gate A to output three gates, and Gate B to output 2 gates during the same stage, thus getting a 3:4 polyrhythm.
The cool thing about this trick is that you can have a different polyrhythm for each stage!2021-11-16 -
-
USTA Polyrhythm #1
It is nice to see how much of a difference can a small number make.
In this patch, we had two tracks playing the exact same melody. What we did was just change the Clock Ratio of one track, to achieve a nice 3:2 polyrhythm.
There’s at least another way to get polyrhythms out of USTA, but we’ll see that in another video!2021-11-16 -
BRENSO’S Fake VCA
If we run out of VCAs (and we do…) we like to push BRENSO a little bit further and use its red section! By using all the four quadrants and a unipolar envelope, we can obtain quite a realistic VCA (even if it’s technically a four-quadrant multiplier).
2021-11-16 -
Snappppy Expo FM
Let’s get some clicky percussive sounds through BRENSO’s exponential FM input – it’s DC coupled, so we can patch envelopes to it!
2021-11-16 -
USTA Multitempo #1
This is a patch that could play for HOURS! USTA’s four tracks can play at different BPM values, and sometimes it can be really nice to shift everything by one BPM only.
2021-11-16 -
Unbalanced Wavefolding
Today we played with the Symmetry parameter of BRENSO’s wavefolder section!
2021-11-16 -
FM With Non-Sine Waves
BRENSO’s Through-Zero FM circuit is built on semi-normalizations, but we can break them at any time and combine FM with waveshapers and wavefolders. Here’s a brief example!
2021-11-16
Categories
Recent Posts
- CUNSA v/s FUMANA: The same patch on two different filters!
- Subharmonic formant arpeggios patch breakdown: a classic Falistri patch!
- Memes aside, let’s make Sandstorm by Darude on our Frap Tools system
- Four tips to use CUNSA as a sound source (including ringing and additive synthesis)
- ‘Glass sounds‘ analog through-zero FM patch breakdown with Brenso and Cunsa!