Month / July 2019

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  • Industrial Noise and Massive Rhythms

    IDEA This industrial groove is created with distorted sounds, metallic noises and massive rhythms coming from the interactions of two Falistri. A cycling envelope is gated by its own division by 16…
  • Percussion Sounds #3

    Parametric scanning for creative percussion sounds. In this patch we’ll take advantage of two separate envelope outputs of the same FALISTRI channel to shape a pink noise into some percussive sounds. The key element here is the Parametric Scanning function available in the lower section of the FUMANA filter bank!

  • Kick Drum #2

    Creative kick drum sound with FUMANA’s envelope followers! In this patch we’ll process a low sound from FALISTRI through FUMANA’s filterbank, we’ll use a random trig from SAPEL as modulation source and then feed some of the resulting envelopes back into FALISTRI to modulate the tone.

  • Clock Bursts #2

    Clock bursts, but without losing the beat! Use the Global Rate of Change to create expressive clock bursts through the Random Clock out – this won’t affect the steady pulse of your…
  • Fumana Feedback #2

    A sort of resonating FUMANA through controlled feedback. In this patch we’ll use a 321 to blend together the signals to be filtered and the fed-back signal. It allows us to control…
  • Synth Voice

    FALISTRI can work as a self-sufficient synth voice! The four-quadrant multiplier can work as a pretty simple VCA. The yellow unipolar output and the green bipolar one are semi-normalled to the two inputs: this means that the yellow generator can work as an envelope, and the green one as an audio-rate oscillator.

  • Fumana Feedback #1

    How to make a non-resonating filterbank resonate. In this patch we’ll set two separate feedback loops using the ODD and EVEN outputs and the Direct Out of the CGM Channel. It is possible to flip the phase to get more interesting tones. Add some reverb for instant-70s-psychedelia! Watch out, screaming tones ahead…

  • Fluctuating Random & Global Rate of Change

    Fluctuating random is not just fluctuating random… Each of the two fluctuating knobs (marked by a dice ⚄) also controls the density of the random clocks. It can be very useful in crowded patches!

  • Percussion Sounds #2

    More percussion sounds with FUMANA and various noise sources Fumana’s modulation input welcomes trigs as well, which provide a lovely “woody” tone reminding some kind of lopass gate.

  • Formant / Sync

    This patch explores the different behaviors of FALISTRI’s green generator, but at audio rate! When it is is set ‘On Rest’, it will ignore all the incoming trigs until it has reached its ‘Rest’ stage; when its frequency is lower than the master oscillator, it will divide its frequency in a ‘formant-like’ effect.